Amazing Rhino+V-Ray stuff
Tweet For those of you who are in need of high-quality NURBS models and V-Ray materials for Rhino, take a look at this amazing website: Flying Architecture – free 3D models, materials, textures and tutorials for Rhinoceros, 3DS Max, C4D and all other programs. Share
In: external · Tagged with: 3dsmax, NURBS, rendering, tutorial
Simple WeaverBird test – pt.3
TweetIn the last post we have analyzed the aspect of our meshes and we have noticed how their smoothness is connected to the number of subdivisions. We didn’t point out a critical aspect: the “weight” of the subdivided mesh in terms of disk space and rendering time! Let’s take a closer look at these objects. [...]
In: rhino, weaverbird · Tagged with: mesh, NURBS, rendering, rhino, weaverbird
Simple WeaverBird test – pt.2
TweetIn the first post we’ve performed some tests using Catmull Clark and Loop subdivision algorythms, showing the different resulting meshes. Let’s analyze these meshes. With the zebra tool we can see some vertices in the stripes when n=1, n=2 and n=3. A vertex along a stripe in the zebra analysis tell us that the surface [...]
In: rhino, weaverbird · Tagged with: mesh, NURBS, rhino, Technique, weaverbird
Griesser Making Of
TweetFor product visualization, beside Softimage XSI and Blender, I use mostly 3DS Max with mental ray or Vray. I can import/convert nearly all CAD Files using Npower PowerTranslators and set my studio lighting very fast. Here I show a simple project where I have modeled a device using PowerNURBS directly in 3DS Max. I have [...]
In: works · Tagged with: 3DS Max, Making Of, NURBS, tutorial




